Unna Pussayapaiboon
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    • Maya FBX Exporter/Importer
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Maya FBX Exporter/Importer

This is an FBX exporter/importer tool I wrote to improve export/import pipeline between Maya and the engine. The tools was written in Python and the UI was developed using PyQt and Qt designer.
The objective of this tool is to make the workflow smoother, as the artist can batch export and import model from the folder easily without having to shift from Maya to other windows.

Features

Picture
Features:
  • Export multiple models in the scene to separated fbx files in the folder
  • Allow user to check for file overwrite while exporting.
  • Import multiple models to the scene
  • Allow folder selection (default path is the current scene's path)
  • If the object is deleted from the folder outside of Maya, user can update the object list by pressing the 'Refresh' button
  • Objects can be selected and deleted permanently from the folder by pressing 'Delete' button. (This is permanent delete because of the default os command doesn't allow moving to the recycle bin)

Demo

  • Home
  • Game projects
    • FrostRunner
    • IRL
    • Pinball Escape
  • 3D works
    • Modular Environment
    • Urban Decay House
    • Old Shrine Vignette
    • NI-408 Gun
    • Borderlands Console
    • Antique Teapot
    • Moon Hotel
  • Tech art
    • Thesis - Weather Simulation
    • UE4 Materials
    • Unity VFXs and Shaders
  • Tools/Programming
    • Maya FBX Exporter/Importer
    • Maxscript
    • Computer Graphics
  • About
  • Resume