Unna Pussayapaiboon
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NI-408 Robocop Gun

Picture

Project overview:

Development time: approximately 47 hrs.
Texture size: 2048*2048
Poly count: 1844
Triangle count: 3508

Description:

​This is one of a very first hard surface model I made.
I went through many iterations and I learned a lot about baking. This is my first time baking normal and shadow map in Marmoset.

UV layout

Picture

Textures


POST-MORTEMS:

What went well
  • I did well with the high res model to make sure that it has enough detail to bake to the game res
  • I used Marmoset to bake normal and shadow map this time and it made my normal and shadow map look a lot better than baking in 3dsmax.
  • My game res model has a good polycount. I started it off as a very low poly model and then add more geometry to the sharp angle so that it can receive data from baking.
  • The materials creation went quite smooth. There are material separations between the gun body and the grip where the grip material is softer.
  • The cavity map helped a lot with a hard surface model. It really made the piece look sharper.
  • When I packed UV, I placed UV islands that have the same material close to each other, so it was easy to texture
  • I used mask when I textured so it was easy when I need to fix any texture.

What went wrong
  • There’re still sharp angles in a game res model which cause problem when baking the normal.

What I learned
  • Marmoset is very powerful at baking and I should utilize its feature more.
  • I need to be more careful with the sharp angle in a game res model because they can cause problem with normal bake. This can be solved by adding more chamfer edges.
  • Home
  • Game projects
    • FrostRunner
    • IRL
    • Pinball Escape
  • 3D works
    • Modular Environment
    • Urban Decay House
    • Old Shrine Vignette
    • NI-408 Gun
    • Borderlands Console
    • Antique Teapot
    • Moon Hotel
  • Tech art
    • Thesis - Weather Simulation
    • UE4 Materials
    • Unity VFXs and Shaders
  • Tools/Programming
    • Maya FBX Exporter/Importer
    • Maxscript
    • Computer Graphics
  • About
  • Resume